Minami is a high school girl and beginner at golf. Her two friends Haruka and Ayaka introduce her to the sport and they enjoy playing and learning together.
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Letter: S
“Starting today, I’m a sniper...!?” Five girls are robbed of their everyday life and instead forced to be part of the “LBX Unit”, wearing ultimate weapon armor while working together as the “Armored Girls.” Their mission is to destroy and clean up the metal life-force “Mimesis” as it moves and ruins worlds. This turns out to be a school trip like no other, as they live like soldiers and have the responsibility of the world’s hope and despair on their shoulders in this adventure that stretches across time and space!
At a high school reunion, Mio Fukatani reunites with a classmate she has not seen in years—Takahide Kujou. She had always wanted to know more about the kind-hearted boy in high school, but once she realizes that Kujou has become a monk, she believes that any chance of getting to know him romantically is slim. Deciding to drink away her sorrows, she ends up walking home drunk, and surprisingly, running into Kujou who helps her get home.However, once inside, Kujou's lust for Mio becomes apparent and the two share an erotic night of passion. As this steamy romance blossoms between these two unlikely lovers, Mio and Kujou will undoubtedly spend many nights together in utter ecstasy.
Deep in the Ararat Mountains of Turkey, a secret organization known as ARCAM has found what is believed to be Noah's Ark. However, the U.S. Machine Corps., a rogue organization of the Pentagon, wants to take over the Ark as a means of global supremacy. Only a special ARCAM operative known as a Spriggan stands in their way. Japanese Spriggan Yu Ominae teams up with French Spriggan Jean-Jacques Mondo to combat members of the U.S. Machine Corps. led by Col. MacDougall—a genetically-enhanced boy with deadly psionic powers. However, they must act fast and stop MacDougall before he uses the Ark for his own agenda.
After a gruesome war wreaked havoc on the general populace, the governments of the world turned to a more elusive tactic to further their agendas—a war fought in the shadows. Lily, a beautiful girl with white locks, is a student in one of the many institutions that train youths into becoming capable spies. Unfortunately, despite scoring well in the written exams, she only manages to barely pass her practicals. With no real world skills to speak of, her hopes of graduating are dismal—until she is offered an opportunity to join the mysterious team "Tomoshibi" and partake in an Impassable Mission. Excited by the prospect of working with the elite, Lily enthusiastically accepts. However, she is struck dumb when she arrives at Kagerou Palace and the true purpose of Tomoshibi and its hopeless situation comes into light. Joined by other problematic female spies along with a mysterious young man spearheading the operation, Lily realizes that this is not the ideal escapade she had pictured.
For the agent known as "Twilight," no order is too tall if it is for the sake of peace. Operating as Westalis' master spy, Twilight works tirelessly to prevent extremists from sparking a war with neighboring country Ostania. For his latest mission, he must investigate Ostanian politician Donovan Desmond by infiltrating his son's school: the prestigious Eden Academy. Thus, the agent faces the most difficult task of his career: get married, have a child, and play family. Twilight, or "Loid Forger," quickly adopts the unassuming orphan Anya to play the role of a six-year-old daughter and prospective Eden Academy student. For a wife, he comes across Yor Briar, an absent-minded office worker who needs a pretend partner of her own to impress her friends. However, Loid is not the only one with a hidden nature. Yor moonlights as the lethal assassin "Thorn Princess." For her, marrying Loid creates the perfect cover. Meanwhile, Anya is not the ordinary girl she appears to be; she is an esper, the product of secret experiments that allow her to read minds. Although she uncovers their true identities, Anya is thrilled that her new parents are cool secret agents! She would never tell them, of course. That would ruin the fun. Under the guise of "The Forgers," the spy, the assassin, and the esper must act as a family while carrying out their own agendas. Although these liars and misfits are only playing parts, they soon find that family is about far more than blood relations.
For the agent known as "Twilight," no order is too tall if it is for the sake of peace. Operating as Westalis' master spy, Twilight works tirelessly to prevent extremists from sparking a war with neighboring country Ostania. For his latest mission, he must investigate Ostanian politician Donovan Desmond by infiltrating his son's school: the prestigious Eden Academy. Thus, the agent faces the most difficult task of his career: get married, have a child, and play family. Twilight, or "Loid Forger," quickly adopts the unassuming orphan Anya to play the role of a six-year-old daughter and prospective Eden Academy student. For a wife, he comes across Yor Briar, an absent-minded office worker who needs a pretend partner of her own to impress her friends. However, Loid is not the only one with a hidden nature. Yor moonlights as the lethal assassin "Thorn Princess." For her, marrying Loid creates the perfect cover. Meanwhile, Anya is not the ordinary girl she appears to be; she is an esper, the product of secret experiments that allow her to read minds. Although she uncovers their true identities, Anya is thrilled that her new parents are cool secret agents! She would never tell them, of course. That would ruin the fun. Under the guise of "The Forgers," the spy, the assassin, and the esper must act as a family while carrying out their own agendas. Although these liars and misfits are only playing parts, they soon find that family is about far more than blood relations.
Loid Forger, an elite spy, is warned by his handler that he may potentially be reassigned from his ongoing mission, Operation Strix. To maintain his position, he must make significant progress toward the operation's objectives, which involves having his adoptive daughter Anya earn sufficient Stella Stars to become an Imperial Scholar at Eden Academy. After learning of a cooking contest that awards the winning student with a Stella Star, Loid researches the judge's preferred dessert to help increase Anya's odds. However, perfectly recreating the judge's favorite meremere requires more than just following a recipe. Thus, the Forgers embark on a vacation to the Frigis region to try an authentic meremere. Not all goes smoothly on the trip, as the Forger family ends up entwined in a sinister plot to reignite war between the countries of Ostania and Westalis.
The second part of Spy x Family.
Second season of Spy x Family.
One day, Yomogi Asanaka, a first-year student at Fujiyokidai High School, runs into a mysterious man named Gauma who claims to be a “kaiju user.” The sudden appearance of a kaiju is followed by the entry of the gigantic robot, Dynazenon. In the wrong place at the wrong time are Yume Minami, Koyomi Yamanaka, and Chise Asukagawa, who are dragged into the fight against the kaiju.
Presenting all-new, creative takes on the galaxy far, far away, Star Wars: Visions will be a series of animated short films celebrating Star Wars through the lens of the world's best anime creators. The anthology collection will bring nine fantastic visions from several of the leading Japanese anime studios, offering a fresh and diverse cultural perspective to Star Wars.
Third season of Starmyu.
The dark untold story of Steins;Gate that leads with the eccentric mad scientist Okabe, struggling to recover from a failed attempt at rescuing Kurisu. He decides to give up and abandons his lively scientist alter ego, in pursuit to forget the past. When all seems to be normal, he is seemingly pulled back into the past by meeting an acquaintance of Kurisu, who tells him that they have begun testing a device that stores the memory of a human and creates a simulation of them with their characteristics and personalities. Okabe begins testing and finds out that the simulation of Kurisu has brought back anguish and some new unexpected tragedies. Zero is a side story that explores events from the Beta Attractor Field's future that contribute in making the end of the original story possible.
Fifth season of Strike the Blood.
It was announced at a Dengeki Game Festival stage event that the Strike the Blood light novel series will get a third OVA release. It will cover until the end of Seisen-hen.
Fourth season of Strike the Blood.
Strike Witches Season 3.
After her mother passes away, Ann decides to become a Silver Sugar Master like her mother—a highly regarded occupation in the country of Highland, where very few masters of the craft exist. Ann leaves for the town of Lewiston, where the royal family holds a sugar sculpture festival. To become a Silver Sugar Master, she has to win the top spot and receive a royal medal. In this world, humans treat fairies as slaves and take one of their wings to control them. Ann reluctantly buys a fairy named Shall to be a bodyguard on her way to Lewiston. Ann is torn between setting Shall free, but needing a bodyguard on the dangerous roads to the festival.
A local urban legend claims that lighting fireworks at an abandoned airfield will call the "summer ghost," a spirit that can answer any question. Three troubled teenagers—Tomoya, Aoi, and Ryo—do not know each other yet, but each has their own reasons to show up one day. When a sparkler is lit, a ghost named Ayane appears, and she reveals she is only visible to those "who are about to touch their death." The three teens return home, but Tomoya soon begins visiting the airfield alone, as he becomes obsessed with the mystery surrounding Ayane and the true purpose of her visits. Inspired by one of his own drawings, this remarkable directorial debut from the celebrated illustrator loundraw brings his lush visual sensibility to a poignant supernatural drama about the struggles of growing up, and the importance of living life to the fullest.
After his parents died, Shinpei Ajiro lived with the Kofune sisters, Mio and Ushio, but he has since moved to live on his own in Tokyo. But after Ushio drowns while trying to save the young Shiori Kobayakawa, he returns home to mourn her departure. However, bruises around Ushio's neck bring her cause of death into question. Taking a step back, Shinpei becomes convinced there must be another explanation. Dangerous entities roam among the islanders, and a vision of deceased Ushio asks him to "save Mio" as her final request. He is certain that something is afoot—and Ushio's death is only a piece of the puzzle. With the help of Mio and various others, Shinpei struggles to forge a future in which he, his friends, and family can stay alive. But the more he investigates, the more impossible such a future seems. This darkness infiltrates his home island. Just how much more suffering will he go through before finding the right path to save it all?
One last heist. That's what they all say, right? Just one final score, and everyone can retire and take up fishing. Thing is, the jails are filled with super villains who thought the same thing, and got busted. But the Heat's in a jam. He's run up the kind of gambling debt that - if he can't pay it back in cash - will be paid in blood. Nobody wants to see the most beloved supercrook of all time rubbed out by the mob - especially his biggest fan, Johnny Bolt. And Johnny's got a plan to help the Heat and make all his buddies disgustingly rich at the same time. Unfortunately for Johnny's recruits, they have to head to Spain and rob the world's most notorious super villain blind. And that's where things get tricky.
Second year high school student Koguma doesn't lead a very interesting life. She has no parents, and no friends nor hobbies to keep her daily life busy. One day, she acquires a second-hand Honda Super Cub motorcycle and rides it to school. As time goes by, not only does Koguma have a new adventurous life, but she also forges precious friendships thanks to her precious little motorcycle.
It is two hundred years after the beginning of the Space Era, when human civilization on Earth began expanding into space. However, by the start of the 21st century, two meteors struck the planet, sending humanity into chaos. By the year 179 of the Space Era, secret technology, dubbed Extra-Over Technology, or EOT, was discovered by the Earth Federal Government within a third meteor that hit Earth in the Marquesas Islands of the South Pacific. Dr. Bian Zoldark, head of the EOTI Institute (Extra-Over Technological Investigative Institute), had evidence the creators of the EOT were heading to Earth, in order to reclaim it...or worse, invade the planet. In order to defend humanity from extraterrestrial threats, the government begins to research and develop humanoid mecha called Personal Troopers.
On her way to school one day, Suzume Iwato stumbles upon Souta Munakata, a young man searching for abandoned areas. The high school girl directs Souta to a nearby ruin, but out of pure curiosity, she herself decides to head to the same destination. Once there, Suzume discovers an isolated door with a dreamlike universe lying beyond it—a place that she can see and feel, but not enter. A strange stone rests on the ground nearby, but it turns into a cat-like creature and scurries away when Suzume lifts it. Suddenly afraid, she heads back toward her school, not realizing that her act of leaving the door open will have consequences. With the "keystone" released, the evil within the other universe can now freely escape and wreak havoc throughout Japan. Intending to correct her dangerous mistake, Suzume joins Souta—whose true goal is to prevent evil from festering—in finding and locking all open doors before the country is destroyed.
On her way to school one day, Suzume Iwato stumbles upon Souta Munakata, a young man searching for abandoned areas. The high school girl directs Souta to a nearby ruin, but out of pure curiosity, she herself decides to head to the same destination. Once there, Suzume discovers an isolated door with a dreamlike universe lying beyond it—a place that she can see and feel, but not enter. A strange stone rests on the ground nearby, but it turns into a cat-like creature and scurries away when Suzume lifts it. Suddenly afraid, she heads back toward her school, not realizing that her act of leaving the door open will have consequences. With the "keystone" released, the evil within the other universe can now freely escape and wreak havoc throughout Japan. Intending to correct her dangerous mistake, Suzume joins Souta—whose true goal is to prevent evil from festering—in finding and locking all open doors before the country is destroyed.
In the world of guns and steel that is Gun Gale Online, LLENN has been a devoted, female solo player. She is obsessed with two things: donning herself entirely in pink and honing her skills with consistent game play. She soon discovers her love for hunting other players (a.k.a. PK), soon to be known as the “Pink Devil.” Meanwhile, LLENN meets a beautiful yet mysterious player, Pitohui, and the two click right away. Doing as she is told by Pitohui, she enters the Squad Jam group battle.
Second season of Sword Art Online Alternative: Gun Gale Online.
Ever since the release of the innovative NerveGear, gamers from all around the globe have been given the opportunity to experience a completely immersive virtual reality. Sword Art Online (SAO), one of the most recent games on the console, offers a gateway into the wondrous world of Aincrad, a vivid, medieval landscape where users can do anything within the limits of imagination. With the release of this worldwide sensation, gaming has never felt more lifelike. However, the idyllic fantasy rapidly becomes a brutal nightmare when SAO's creator traps thousands of players inside the game. The "log-out" function has been removed, with the only method of escape involving beating all of Aincrad's one hundred increasingly difficult levels. Adding to the struggle, any in-game death becomes permanent, ending the player's life in the real world. While Kazuto "Kirito" Kirigaya was fortunate enough to be a beta-tester for the game, he quickly finds that despite his advantages, he cannot overcome SAO's challenges alone. Teaming up with Asuna Yuuki and other talented players, Kirito makes an effort to face the seemingly insurmountable trials head-on. But with difficult bosses and threatening dark cults impeding his progress, Kirito finds that such tasks are much easier said than done.
"Where...am I...?" Before he knows it, Kirito has made a full-dive into an epic, fantasy-like virtual world. With only a murky recollection of what happened right before he logged in, he starts to wander around, searching for clues. He comes upon an enormous, pitch dark tree (the Gigas Cedar), where he encounters a boy. "My name is Eugeo. Nice to meet you, Kirito." Although he is supposedly a resident of the virtual world – an NPC – the boy shows the same array of emotions as any human being. As Kirito bonds with Eugeo, he continues to search for a way to log out of this world. Meanwhile, he remembers a certain memory deep down within him. He remembers racing through the mountains with Eugeo as a child... A memory that he should not have in the first place. And in this memory, he sees someone other than Eugeo, a young blond girl. Her name is Alice. And it is a name that must never be forgotten...
Second part of Sword Art Online: Alicization.
Second part of Sword Art Online: Alicization - War of Underworld.
Excelling socially and academically, Asuna Yuuki is on track to ace her high school entrance exams. Her friend and classmate, Misumi "Mito" Tozawa, advises her to take a short break from studying and join her on the launch day of Sword Art Online (SAO)—the highly anticipated online virtual reality multiplayer game. Asuna accepts her offer and soon meets her in the game. In a cruel twist of fate, Asuna, Mito, and every other player logged into SAO find themselves trapped in the game permanently. The only way out is to clear all one hundred floors of the game, and to make matters worse, dying inside the game will kill the player in real life. With SAO now turned into a nightmare death trap, Asuna and other gamers—such as the lone swordsman Kazuto "Kirito" Kirigaya—must adapt and survive, all whilst attempting to beat the unforgiving competition to the top.
After vanquishing another boss and stepping through the gates of the fifth floor, the misfit duo Kazuto "Kirito" Kirigaya and Asuna Yuuki are greeted with a beautiful landscape of crumbling ruins and catacombs steeped in mystery. This idyllic adventure is short-lived, however. Tensions between the Dragon’s Knights Brigade and the Aincrad Liberation Squad—the two leading guilds focused on clearing Sword Art Online—continue to rise and threaten the fragile stability of the frontline raiding group. Kirito and Asuna are forced to act quickly, making a desperate gamble and gathering a small number of allies for a dangerous mission. As a result, Asuna and Misumi "Mito" Tozawa must come to terms with their relationship after the near-tragedy that forced them apart on the first floor.
The year is 2222. It has been years since Tears of the New Moon, a mysterious rain, poured and wiped out almost the entire human race. The poisonous rain gave birth to deformed creatures devouring humans, and humanity fled from the danger. As means for survival, the humans then build an underground haven; Amasia. In this newly built dystopian city, in a pursuit of maintaining their existence, they run into an Artificial Intelligence named Magus. Not knowing how things will work between them, the story of how Humans and AI coinciding and trying to find their truths begin.